AI Insights · Timothy · April 2022
Top 5 PVP Games in Russia Q1 2022: Performance Overview
Discover the performance trends of the top 5 PVP games in Russia during Q1 2022, including download rates, revenue, and active users.
In the first quarter of 2022, the top 5 PVP games in Russia showed diverse trends in downloads, revenue, and active users. Here's a detailed look at their performance.
Subway Surfers saw an interesting pattern in its weekly downloads, starting strong with approximately 335K downloads in late December and experiencing a dip to around 140K in mid-February. The downloads then picked back up, ending the quarter at about 207K. The game's weekly revenue peaked at nearly $5.8K at the start of the quarter but gradually declined to about $459 by the end of March. Active users also showed a downward trend, starting at around 4.2M and dropping to approximately 3.1M by the end of the quarter.
Roblox maintained a steady number of weekly downloads, fluctuating between 152K and 255K throughout the quarter. Weekly revenue peaked at around $236K in late December but saw a significant decline to about $65K by the end of March. Active users remained relatively stable, starting at about 7.4M and ending the quarter at approximately 7M.
Standoff 2 experienced a steady decline in weekly downloads, starting at about 206K and dropping to around 154K by the end of March. Weekly revenue showed a similar trend, starting at approximately $355K and decreasing to around $60K by the end of the quarter. Active users remained robust, starting at about 5M and fluctuating slightly to end the quarter at around 5M.
PUBG MOBILE had relatively stable weekly downloads, ranging from 122K to 175K. The game's revenue demonstrated significant peaks and troughs, starting at around $228K and peaking at about $458K in mid-March before settling at approximately $410K by the end of the quarter. Active users increased from about 3.3M at the beginning of the quarter to around 4.7M by the end of March.
My Singing Monsters saw a dramatic increase in weekly downloads, starting at around 5.7K and skyrocketing to about 414K by early March. Weekly revenue followed a similar trajectory, beginning at approximately $618 and peaking at about $13.3K in early March. Active users surged significantly, starting at around 38K and reaching approximately 709K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.